Northwind Wiki

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Northwind Wiki
  • Animals now reward bonus hunting experience based on their fur type
  • SLC members can now deposit illegal items in their bank
  • Added icons to dialog options that lead to showing an interface (shops, contracts, etc.)
  • Disabled market stands decaying over time
  • Decreased shop item restocking rate
  • Slightly reduced size of the dialog interface
  • Fishing rods can now be crafted at anvils
  • Removed ability to disassemble a chair while a player is seated on it
  • Increased map bounds to stop players from respawning without any penalty
  • The lute item now requires master woodworking instead of master smithing
  • Attempted to fix animals that stutter when moving around
  • Added camera shake effects for various combat situations and player integrity
  • Added slight depth of field effect when aiming
  • Disabled player interactions when a weapon is equipped outside of a safe-zone
  • Fixed fruit bushes showing wrong fruits
  • Fixed players getting kicked by anti exploit when being dragged
  • Fixed a variant of invincibility bug
  • Fixed players being able to avoid heat loss when swimming by jumping at the right moment
  • Fixed bug related to displaying stackable items on a market stand
  • Fixed some players not being able to deploy market stands
  • Tweaked profession interface interactivity
  • Fixed many other bugs
  • Fixed weapon aiming bug occuring when double clicking
  • Fixed market stands not being able to display clothing items
  • Fixed tons of item animations not playing properly (most commonly bandages, melee blocking, melee charging, etc)
  • Fixed cartridge showing on charleville musket at the wrong time
  • Fixed latency when selecting an item
  • Fixed aiming getting stuck when letting go of the mouse at a specific time
  • Fixed item transition jankiness (such as spamming aiming)
  • Fixed items not being attached to the player properly (hopefully for real this time)
  • Fire arrows are now lit by default
  • Primary combat items now have a predestined spot on the item selection wheel
  • Added visual feedback when attempting to do an action for which a player does not have the required stamina
  • Showing the item wheel no longer unselects your tool
  • Added ability to offer/revoke multiple stackable items at a time when trading
  • Disabled reloading and at-ease while aiming
  • Hatchets and tomahawks now take the melee weapon slot
  • Entering a safe-zone now ends any anti-combat logging phase
  • Fixed boarding axe and war axe animations