- Added deployable market stands: Display your items for sale to other players! Do note that you will need to use the current trading system to sell your items.
- Added native backpacks
- Increased amount of daily resources natives can gather
- Enhanced hitbox of all melee weapons
- Changed bayonet swing animation
- Slightly nerfed bayonet damage
- Buffed damage dealt by thrown weapons
- Changed scale of all item images again
- Player props deployed in no-building zones (such as towns) are no longer collideable
- Arrows that hit players and NPCs no longer float
- Items that should not be shareable or lootable (such as the hatchet for natives) will be automatically added to the inventory when joining the game if not existent
- Fixed inventory showing "0.00 pounds" when they shouldn't be showing pounds at all
- Fixed physics latency when dragging animals
- Fixed items not showing up in bank and trading interfaces
- Fixed empty combat remains spawning
- Fixed dead animals emitting sounds when being shot at
- Fixed SLC players not being able to loot illegal items
- Fixed human NPCs colliding with player props
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