Update 2, nicknamed "Mumble Jumble", was released December 29th, 2019.
- Fixed shop interface closing right after being opened
- Randomized animal spawn positions
- Fix contracts interface memory leak
- Fixed crafting materials cost bug
- Fixed flintlock weapon shots repeating bug
- Fixed door jankiness
- Added ability to sprint with melee weapons
- All supplies hauling contracts now spawn at the same town's dock
- Fixed constant kicking while in menu/introduction bug
- Fixed server not registering fire when unequipping a weapon right after firing
- Nerfed bayonet damage
- Fixed torch remaining ignited when unequipped
- Slightly extended St Paul safezones
- Removed ability to build structures and dig snow in certain zones
- Campfires no longer damage players in safe-zones
- Fixed contracts interface memory leak
- Fixed typos in some item descriptions (hopefully)
- Fixed rare bug where a player wouldn't be able to do interactions when joining a new server
- Fixed dragging
- Fixed clipping bug when a player will clip while standing in a snow trench that's being filled back up by a snowstorm
- Fixed bug where a tool (axe, pickaxe, knife, etc.) would do an extra animation when a resource is depleted
- Jail notification now ends when escaping from the jail
- Downed interface now displays the name of the player who last damaged you
- Fixed Marcus Francois' clothing shop inventory