May 27th, 2022 - "The Big One"
Additions and Removals
- Added farming profession
- Added farming
- Added The Beauval Isles
- Added Cantermagne Island
- Renovated Isle of Rupert
- Added tutorial guides for core game features
- Added warehouses for buying and selling commodity goods (mostly disabled temporarily)
- Added new day and night lighting effects
- Added new weather effects for southern climates
- Added safes for houses
- Added smoke to chimneys
- Added other new house building props
- Added rewards for capturing forts
- Added more capturable fort locations to islands
- Added new cannon controls and effects
- Added grenades and scopes
- Added the ability to prone
- Added throwing knives and the knife belt
- Added lethal headshots blowing heads off and preventing revive
- Added combat NPCs
- Added bounties for some combat NPCs
- Added weapon durability and gun oil
- Added perishable food
- Added tiered contracts
- Added utility resources requirements for crafting (Iron, Steel, Wolfram, Pine, Sycamore, Mahogany)
- Added crafting delays and queues
- Added resource limit to prevent serverhopping for reasources
- Added several new sounds across the game
- Tweaked resources, especially trees, to give more resources
- Tweaked logs to create twice as many planks when crafting
- Tweaked UI across the game
- Changed Saint Lawrence Company to Saint Lawrence Company
- Removed building profession
- Added mobile support
- Changed ducat pricing
- Free weekend
- Hundreds of other additions, tweaks, and bug fixes