November 28, 2020
Additions and Removals
- Added new Ellesmere island
- Added permanent house building (IN EXPERIMENTAL MODE)
- Increased the current map's server capacity to 50 players
- Added random names to servers
- Added spawn preview sequence to view the surroundings and player integrity before spawning
- Added ziplines
- Added inventory cap
- Added wind visual effects
- Added ladder climbing animation
- Added ability to padlock doors
- Increased weapon insurance cost
- "Back to menu" button now skips the menu introduction and selects the current role by default
- Increased bayonet stamina drain
- Enhanced interaction detection: Use mouse to directly point at an object to interact with it
- Optimized server performance
- Reduced bandage time
- Moved some master resource nodes to Ellesmere
- Increased accuracy of Carbine model 1793
Fixes
- Fixed player house doors
- Fixed player house beds
- Fixed players not being able to begin a new insurance because of a previously stored/sold/etc. but still insured weapon
- Tons of other tweaks and bugfixes I didn't take the time to log