October 25th, 2020
Additions and Removals
- Added cannons
- Added ability for colonists to have insurance for one of their weapons at a time for a cost per day.
- Natives can now protect any of their weapons (still only one at a time). The protection can only last up to 3 days
- Optimized the game graphics to gain higher FPS on all devices
- Added tribal club
- Added a craftable pistol holster
- Added a pistol holster uniquely available in the store
- Added new face art for females
- Added ability to build sleds
- Added game version of each running server in the islands & servers browser
- Added a warning when a custom name for a craftable item is censored by Roblox in the crafting interface
- Added several new checkered shirts, shirts with vests, and hunting tunics.
- Added ability to switch between gamepad and keyboard & mouse while playing
- Reworked how items are declared as lootable or unlootable (This brings no change to the game currently, but in a future update, some very early-game islands in the south will not have player looting, while some end-game northern islands will have more severe looting)
- Lootable items will now be displayed as red when inside a safezone
- Changed bandages category to the newly named category "Food, ingredients & healing" Increased pounds rewarded from treasure chests and increased odds of getting any other item
- Decreased reload times of all weapons
- Aiming cursors are now locked to the center of the screen for tablets and consoles
- Added chat whispering button (toggle with V)
- Updated chat bar to take the entire space when focused
- Changed how brooches are positioned when a fur cloak is equipped
- Changed all native clothing & hat items to be deposit-able in banks
- Slightly extended St Paul and Home of the Spirits safezones
- Hair and facial hair is now ignored by all projectiles (bullets, arrows, etc.)
- Dramatically increased value of all fish
- Increased building height limit for player houses
- Increased integrity of player house props
- Removed ability to deposit contracts in banks
- Updated underwater sound effect
- Added new ambient music
- Added back ability to jump to uncrouch
- Players can now do restricted actions such as dragging sleds, destroying props and carrying some items inside safezones owned by party members
Fixes
- Fixed players sometimes not being able to finish character customisation when their gender is set as female
- Fixed climbing picks sometime levitating players while they are not climbing ice
- Fixed bounty hunting board always displaying less than a minute left before obsolescence
- Fixed visual bug on bolts that are attached to crossbows
- Fixed misaligned body animation when aiming
- Fixed players sometime being able to sprint when overencumbered
- Fixed players sometime being kicked when climbing ice walls with climbing picks
- Fixed players not being able to build furniture props on their house floor
- Fixed running servers not updating bans that are over
- Fixed players sometime getting kicked by the anti-exploit when joining the game
- Fixed animations sometime getting stuck when unselecting an instrument (such as the fife)
- Fixed safezone timers sometime not appearing due to desync issues
- Fixed pinned tools not being selectable on touch screens
- Fixed aiming camera sensitivity on tablets
- Fixed clothing items being used by players to push other players around
- Lots of other fixes and tweaks that I forgot to log