July 17th, 2020 - "Canoes and Rowboats"
Additions and Removals
- Added rowboats
- Added canoes
- Changed building wheel keybind to left Alt
- Players can now build onto other party members' houses (probably)
- Normal props placed inside player houses no longer decay
- Wood logs can now be crafted into 2 (previously 1) planks
- Added deployable lantern post
- Unpacked bedrolls & tents will no longer despawn
- Only a house owner (or a party member) may place props inside of a player house
- Added a bunch of deployable house furnitures
- Deployed chests will not decay as long as they have items inside them
- Bounty interface & item should now show the zone the tracked player is closest too rather than their last entered zone
- Added category tabs to building props wheel
- Slightly reduced building time for all props
- Enabled max height to player-built houses
- Tweaked lots of other things related to building
- Doors (including fort gates) should no longer collide with terrain and other unwanted things 2 players can now sit on a bench
- Cupboards and nightstands can now store items
- Candles can now be extinguished
- Added a new lantern
- Added brooch jewelry
- Added 2 new eyepatches
- Added ability for SLC to increase bank space through reputation
- Added new empty sleds to carry multiple carriable crates & chests
- Tweaked backsword stats & carbine reload time has been reduced further
- Disabled sprinting and jumping while applying a bandage
- Added ability to decline revives when downed
- Kentucky rifles can no longer have a bayonet attached
- Added several new hair & facial hair options
- Added ability to show or hide chat at any time
- Added ability to pin any item to the center of the item wheel
- Added ability to set party members as admins, who can invite and kick other non-admin players
- Added new hair and facial hair options for colonists
Fixes
- Fixed player house window glass being fully opaque
- Fixed player houses not getting fully destroyed when supporting props are taken down
- Native items protected by the totem will no longer be lost when combat logging
- Fixed native players receiving an extra hatchet when joining the game (maybe)
- Fixed heavy FPS loss on lower-end PCs for players with bounties on their head
- Disabled interacting with permanent town houses when a handsaw is selected
- Disabled interactions with items displayed on market stands
- Disabled decay visual effects on player house props